Legion needs a reveal clause to show that the cards you are searching for are what you say. Plague is fantastic and doesnt need any changes. It’s super wordy but it includes all the abilities you mentioned here Creatures your opponents control gain ‘tap: remove all bear trap counters from target creature and untap it, activate this ability only if this creature has 3 or more power”. Thats shorter than the US average of 26. When Trapper attacks, detain up to two target Droid permanents your opponents control. The average one-way commute in Fawn Creek takes 21.0 minutes. First Strike Deploy 2 When Trapper enter the battlefield search your library for an ATRT and put it on the battlefield. At the beginning of your upkeep, remove a bear trap counter from each creature. The typical American commute has been getting longer each year since 2010. Creatures with bear trap counters do not untap. You could say ‘tap that creature and put 3 bear trap counters on it. If you really want it to last three turns, it’ll have a lot of memory issues with only one token. Trapper is neat but you gave him no power/toughness and his ability doesnt really work. People mentioned the vigilance and tap for oni already but also, the wording should be changed for the ‘cant attack’ due to weird timing issues if you use it right before the declare attackers step I’d recommend saying that he gets +2/+2 for as long as that opponents’ creature is still on the battlefield Also, you can’t gain stats ‘against’ a target. Scout trapper is nothing fancy, just super efficient and value driven. Slinger doesnt say target creature or target creature an opponent controls at the moment, just target. Like all Magic planes, there should be no direct references to actual myths and.
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